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Objects\level_marker\level_popup_dreamtime.spįx\warp_teleport_sphere\warp_teleport_sphere.spįx\warp_teleport_sphere\warp_teleport_ty.spįx\hit_effect\hit_effect.sp Language Selectīy changing the screen value to 1 on a US copy of the game, you can bring up the language select screen only found on the European game. Objects\level_marker\level_popup_boss4.sp Objects\level_marker\level_popup_boss3.sp Objects\level_marker\level_popup_boss2.sp Objects\overworld_props\overworld_prop_zone_gate.sp Objects\overworld_props\overworld_prop_hub_beach.sp Objects\overworld_props\overworld_prop_hub_desert.sp Objects\overworld_props\overworld_prop_hub_rainforest.sp Objects\level_marker\level_popup_cassopolis.sp Objects\level_marker\level_popup_beach.sp Objects\level_marker\level_popup_desert.sp Objects\level_marker\level_popup_rainforest.sp Interface\boss_health_bar\boss_health_bar.sp Some leftover development addresses from Ty the Tasmanian Tiger 3 can be found starting from offset 0xx861BC(US) and 0xx861F8 (EU): Unused Text Ty the Tasmanian Tiger Leftovers If the Object layer is removed, this screen will be shown instead.

When the first copyright screen boots, this image will load in the background. Known as TEST_CUTSCENE, this is a very basic 2-scene test cutscene with no text, and no images. There are a few placeholder codes for a Japanese language: BUTTONS_1_JAPANESE, BUTTONS_9_JAPANESE and LANGUAGE_JAPANESE. There are nine of these, compared to only four of them that have coding attached. Underneath them are a set of cameo tests entitled SPYRO_CAMEO_TEST. Near the pause menu options are ROOM_NAME_PLACEHOLDER and ROOM_NAME_UNAVAILABLE. Multiple instances of NONE can be found at the end of the dialogue commands. Scattered around the ROM are placeholders with the name of CAMEO_RESERVATION_PLACEHOLDER_1, CAMEO_RESERVATION_PLACEHOLDER_2, etc. In all languages, Japanese is placed at the end of the language list.
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No Text will be used when the game is unable to find a correct string. This dialogue is known internally as STR_SPYRO_CAMEO_TEST.įound after the build information is the string E3 Demo. Build: 041220-002 Unused Text Test Conversation
